tag:blogger.com,1999:blog-3536495660286011626.post4914261472868644705..comments2024-01-23T03:30:50.099-05:00Comments on Secret of Mana Editor: Build 0202Mophttp://www.blogger.com/profile/16833181645096153780noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3536495660286011626.post-77541645483354058222013-01-25T17:31:14.707-05:002013-01-25T17:31:14.707-05:00Another thing I just found out. In the even editor...Another thing I just found out. In the even editor under search -> even tab you can't selct events greater than 0x7FF.RetroHelixhttps://www.blogger.com/profile/16498468252196180084noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-67273258894374448752013-01-25T17:16:25.494-05:002013-01-25T17:16:25.494-05:00I understand now, thanks for clearing this up.
For...I understand now, thanks for clearing this up.<br />For the second problem:<br />I load up the editor and create a new project then I change the palette set of map 128 in the composite map editor. When I now create a new project and again try to change the palette set of the map, the view is not updated (still the palette set from the last project) and I have to switch the palette set back and forth to its standard value to get the map displayed right. But object 2 looks odd now.RetroHelixhttps://www.blogger.com/profile/16498468252196180084noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-43928313936968054982013-01-25T17:15:06.944-05:002013-01-25T17:15:06.944-05:00This comment has been removed by the author.RetroHelixhttps://www.blogger.com/profile/16498468252196180084noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-42400487444339975472013-01-25T16:40:01.940-05:002013-01-25T16:40:01.940-05:00If I understand what you meant about the tilesets,...If I understand what you meant about the tilesets, any given tileset is able to use 8 different BG palettes. They know nothing of the colors, they only reference a palette from 0-7. Palette sets are 128 sets of eight palettes that can be paired with tilesets via composite maps to create colored tiles. If you set tile 20 to use palette 5, it's going to use the 5th palette of any palette set you choose for it.<br /><br />Hmm, I'm not seeing any color shifting in objects on composite maps after I switch loaded files. Could you give me more details on what you did (map #s, which things looked wrong?)Mophttps://www.blogger.com/profile/16833181645096153780noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-37006403816863310292013-01-25T13:52:52.507-05:002013-01-25T13:52:52.507-05:00If I edit the palette (in tileset editor) for a ti...If I edit the palette (in tileset editor) for a tile from a 16x16 tileset and change the paletteset of the whole tileset (in composite map editor) afterwards, the changes are applied to the new tileset too. Is this a limitation of the game or the editor?<br />Another thing is, that when I create a new project from withing an old one and change the paletteset in the composite map editor the "object sprite" looks odd.RetroHelixhttps://www.blogger.com/profile/16498468252196180084noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-69453092490893924222013-01-23T21:03:21.409-05:002013-01-23T21:03:21.409-05:00keep going ;)keep going ;)really?https://www.blogger.com/profile/02286832259508293577noreply@blogger.com