tag:blogger.com,1999:blog-3536495660286011626.post7509783301351022992..comments2024-01-23T03:30:50.099-05:00Comments on Secret of Mana Editor: Build 0201Mophttp://www.blogger.com/profile/16833181645096153780noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3536495660286011626.post-21118918030690038192013-01-21T13:25:04.604-05:002013-01-21T13:25:04.604-05:00Very good job. I continue to plan my SOM game on p...Very good job. I continue to plan my SOM game on paper and txt... I wait fast edit mode of maps ( something which let place mobs and items so easy as in SMW editor ) and i'm not hurried for this :) It should take time if you planning to do it after on what your are working on :)Anonymoushttps://www.blogger.com/profile/18424969744999037212noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-74615978054258128512013-01-21T06:03:10.278-05:002013-01-21T06:03:10.278-05:00I will check the new version when i arrive home :)...I will check the new version when i arrive home :)<br />It's nice to see the further development of the editor. Looking forward for Sprite editing!manafreakhttps://www.blogger.com/profile/13220768824108808996noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-61297482701710654112013-01-20T15:40:05.267-05:002013-01-20T15:40:05.267-05:00Player, NPC, and enemy graphics are sort of "...Player, NPC, and enemy graphics are sort of "next" as soon as I get that stuff all sorted out.<br /><br />As Retro said, you could make some debug doors, and you can also change the "new game" door in misc settings (in the original, this door is hardcoded to execute when you start a game.. which takes you to a map that has a walk-on event that is the story you see at the beginning). Doors do not work perfectly for every map yet so let me know when and where you have trouble with them.<br /><br />You could also do other things like have an event at the beginning of the game give you the flammie drum, so you can fly around freely from the start. (Check out event 532, which gives you the flammie drum)<br /><br />Savestates should help too.<br />Mophttps://www.blogger.com/profile/16833181645096153780noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-55095338625583988272013-01-20T15:33:47.039-05:002013-01-20T15:33:47.039-05:00You could just make a door too the map you edited....You could just make a door too the map you edited.RetroHelixhttps://www.blogger.com/profile/16498468252196180084noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-61524654949494931872013-01-20T15:23:33.094-05:002013-01-20T15:23:33.094-05:00Great build, much faster now. A question: are we g...Great build, much faster now. A question: are we going to be able to jump up in the story to edit or do we have to edit than play through everything to get to the newest edit point? In LM, for example, I can move Mario in the OW to each new level and start there; will there be a similar feature in SOME? kontrahttps://www.blogger.com/profile/07323515767623361342noreply@blogger.comtag:blogger.com,1999:blog-3536495660286011626.post-3070559197378938342013-01-20T14:57:40.918-05:002013-01-20T14:57:40.918-05:00Awesome news! I'm really stoked about this rel...Awesome news! I'm really stoked about this release!<br /><br />I'm looking forward to the day when I can edit the player graphics, too.theguitardoodhttps://www.blogger.com/profile/18431792423915301171noreply@blogger.com