Monday, January 2, 2012

Build 0105 soon

This will have a lot of new stuff and bugfixes. Probably lots of new bugs too.

Just finished up editing & rewriting for door definitions and "display settings" structure which sets up transparency settings, mosaic, and the map's background color. An example of screwing around with one:

(Map 128 with modified transparency type, mosaic on layer 2, and background color changed to blue)


(Running in ZSnes)


All that's left is to finish the re-write code for composite map stuff, which includes all the tileset/palette/etc settings, trigger/door definitions, and objects. This build might be a little short on object details until I start getting into sprite stuff, which I have planned next.

Friday, December 30, 2011

Right-click menus

Found it annoying to figure out which tile I'd be editing when I used these menus, so I added these little previews when you rightclick -> edit tile.

Background colors

Found background color definitions for maps. Maps like this one now look correct:



This also fixes the color that appears behind grass on various maps.

Thursday, December 29, 2011

Maps

Much-improved map rendering algorithm!



Still testing, but it looks good on most maps so far.

Thursday, December 22, 2011

Maps

Build 0104 is posted, which can export everything currently editable to a ROM except composite maps.

Working on those.

Yesterday and today, I've found & added editors for how doors are defined (these are also used to switch maps in events), and how walk-on events for maps (like music changes) are handled.

Still lots to do on maps.

Tuesday, December 13, 2011

"Export to ROM"

... is almost ready!

Monday, November 21, 2011

Build 0102

You should be able to modify and save a bunch of stuff to project files now, including music, samples, tilesets, tiles, maps, events, the font, and the world map. The "01" build line will close when I have all this stuff working well and exporting to a ROM. Next build line will focus on sprites.

Still pretty buggy.

http://somedit.proboards.com/index.cgi?board=releases&action=display&thread=13