http://en.wikipedia.org/wiki/JPEG#Encoding is not something I've ever been especially familiar with, but as I poke further into the code that processes the title screen "tree" image, the two are looking strikingly similar. Could this entire mess simply be an off-the-shelf JPEG processing algorithm tweaked for SNES?
It sure would explain the JPEG-like artifacts visible if you zoom into the image.
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1 comment:
Wow, what a found :O
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