... are being worked, slowly.
I have the "exit" type doors (a la map 257) and what appears to be some sort of same-map A<->B door type pair (also map 257) importing as place-able trigger types now (as opposed to being assigned based on tile collision types.. what were you thinking Nasir). ->
Not exporting to ROM yet - that will be a major rewrite of their code .. an unfortunate but necessary thing to make doors easily editable.
Also on map 257 (holy fuck, this map) there is the door into the elder's house that appears to just not be there in any form that I've been able to find, yet somehow it works in game. So there's that.
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1 comment:
Thanks for the update.
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