Sunday, September 21, 2008

Progress

I'll edit this list as progress is made...
These are just quick estimates but should give a decent idea what still needs to be done...

Composite Maps - collection of map pieces, objects, and doors making up a single SOM map
Loading: 60%
Editing: 10%
Writing: 0%

Map pieces - reusable map fragments that are combined to form maps
Loading: 60%
Editing: 0%
Writing: 0%

8x8 Tiles - graphics used for maps
Loading: 90%
Editing: 0%
Writing: 0%

8x8 Tilesets - collection of 256 8x8 tiles for use on a map
Loading: 95%
Editing: 0%
Writing: 0%

16x16 Tilesets - collection of 384 16x16 tiles for use on a map; 192 for background and 192 for foreground
Loading: 90%
Editing: 50%
Writing: 0%

Map palettes - palettes used for maps
Loading: 75%
Editing: 20%
Writing: 0%

Collision tiles - definitions for how the player interacts with a particular 16x16 tile
Loading: 65%
Editing: 0%
Writing: 0%

World map - mode 7 map shown when flying on flammie
Loading: 85%
Editing: 50%
Writing: 0%

World map tiles - 256 8x8 tiles used to render world map
Loading: 85%
Editing: 85%
Writing: 0%

World map palettes - palettes used on world map
Loading: 100%
Editing: 40%
Writing: 0%

Misc world map info - Sky graphics, flammie graphic, haze effect, etc
Loading: 0%
Editing: 0%
Writing: 0%

Character animations - collection of sprite tiles making up a number of character animation frames
Loading: 30%
Editing: 0%
Writing: 0%

Character stats - character stats for each level; other misc character-related info
Loading: 75%
Editing: 50%
Writing: 0%

Enemy animations - enemy animation frames
Loading: 0%
Editing: 0%
Writing: 0%

Enemy stats - Enemy stats, element weaknesses, names, etc
Loading: 75%
Editing: 25%
Writing: 0%

NPC animations - npc animation frames
Loading: 0%
Editing: 0%
Writing: 0%

Enemy AI definitions - flags for spells cast, attack type, splitting into more enemies, etc.
Loading: 10%
Editing: 0%
Writing: 0%

Items - item names, effects, armor/weapon strengths, etc
Loading: 0%
Editing: 0%
Writing: 0%

Spells - stats/effects for spells
Loading: 0%
Editing: 0%
Writing: 0%

Spell/item effects - spell effect animations
Loading: 0%
Editing: 0%
Writing: 0%

Music - songs and longer sound effects
Loading: 90%
Editing: 50%
Writing: 60%

SPC700 samples - raw samples used in music and sound effects
Loading: 80%
Editing: 60%
Writing: 60%

Sound effects - no idea where these are hiding just yet
Loading: 0%
Editing: 0%
Writing: 0%

Menu graphics - borders and such associated with menus
Loading: 20%
Editing: 0%
Writing: 0%

Title screen logo - gold text with "Secret of Mana"
Loading: 90%
Editing: 0%
Writing: 0%

Title screen background - 8bit graphic of mana tree and 3 characters
Loading: 0%
Editing: 0%
Writing: 0%

Events - pseudo-scripting system for events & dialogue
Loading: 75%
Editing: 50%
Writing: 0%

Font - font used in menus and dialogue
Loading: 95%
Editing: 30%
Writing: 20%



Total - weighing every item equally
Loading: 51%
Editing: 19%
Writing: 5%



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