Thursday, June 11, 2009

Well..

Good news and bad news. The hard drive(s) is(are) fucking up on my main somedit computer. However, I had a feeling it was going to happen and moved a copy of somedit to this computer this morning. Also, a few updates:

- MIDI importer is working better. Most of the MIDIs I have actually work now... of course it takes some work to get them sounding decent with SoM's (or custom) samples, but the timing is (nearly) correct now. The one major remaining thing is to figure out what the deal is with MIDIs that seem to have only one track with all the events crammed on it. These... do not import well just yet.

- Fixed a bug in the world map loading routine, and I think I wrote a recompressor for it too. But it hasn't been tested yet. Oh, and I found the set of daytime (earlier in the game) palettes for the world map (as opposed to the purple-tinted nighttime ones near the end of the game that I was using before). You can now display/edit both.

- Started adding a number of right-click convenience menus that I plan to have all over. For example, you can rightclick a spot on a map and choose to edit the tile, map piece, object, etc. at the clicked position. This should greatly reduce the amount of time you spend searching around for shit, particularly tiles.

- I wrote a recompress routine for map pieces. Also hasn't been tested yet. I'm missing a couple compression "commands" in the load routine, which explains why a few maps here and there have always looked screwy. This will be fixed soon enough...

- Probably some other stuff I don't remember.

10 comments:

MalGucken87 said...

If you work alone on your editor, it will take forever...

Get yourself some help or we have to wait years for it.

If you had released a beta version, it would be complete now.

Shernoubi said...

Yo Mop, welcome back, is good to hear from you again.

dr.michael-h said...

Hello

I'am lokking for all the secret of mana tiles.
Where did you get your tiles, like in the maps in the screenshots?
can you help me?

greatings ;)

bregegrahf said...

Your project is really fabulous !

mikeferrell said...

Please don't give up on your somedit mop, many people are waiting for it!
~TheNattak

fucious1920 said...

Can we at least get an ETA on this thing. It looks awesome!!

Chris said...

I assure you there are A LOT of people who are very excited about this project... please keep going! I'd be happy to donate via paypal when it's complete. SOM is perhaps one of the very best games ever made :)

illuminus said...

Mark me as another excited person.


Even if you could let us know how you worked out the tile graphics structure (from the ROM), I'm sure it would help us out quite a bit. (In lieu of you releasing an executable or code.)


Keep up the great work! (And don't be shy!)

brianlundwin said...

Holy crap! This is amazing!

I wish it was available now, because I'm starting to work on a Dawn of Mana remake in the style of Secret of Mana. Using RPG Maker XP. Ugh. This SoM Editor would be so fun to use for it. Oh well.

Chad said...

This is exactly what I've ben looking for. Did some research on rom hacking just to edit this game, but was largely unsucessful. Good luck on the project... I'd love to get my hands on this program.