Haven't gotten that far, but from observation I'd say they just move randomly. If you need them to move to a specific spot, you can use events to do it, though player control is frozen while it happens. Would be nice if there was optional player control during events (like Chrono Trigger has)
The Secret of Mana Editor has been an on-and-off side-project of mine since sometime in 2004. The current version is a buggy pre-release, the latest build of which you can find on the message board or dropbox. Hopefully this project will one day (soon) become an all-around write-your-own-SNES-game editor on the level of other lovely programs like PK Hack, Temporal Flux, and Lunar Magic.
Features:
- Map editing
- Dialogue and event editing
- Music editing
- Music sample editing
- Font editing
- Tile editing
- Tileset editing
- World map editing
- Rom expansion from 16 to 32 megabit
- Automatic rewriting of game code to allow dynamically sized elements to occupy more space in the rom
Planned features:
- Sprite editing
- Animation editing
- Misc data editing
- Enemy AI editing
- Sound effect editing
- Automated bug fixes / game engine changes
2 comments:
Nice, another great addition to the editor.
Are the NPCs just moving randomly or is there a waypointsystem?
Haven't gotten that far, but from observation I'd say they just move randomly. If you need them to move to a specific spot, you can use events to do it, though player control is frozen while it happens. Would be nice if there was optional player control during events (like Chrono Trigger has)
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