I haven't tried changing this yet, but there is a list of offsets for which spells belong under which menu (6 each) in the ring menu stuff, and the girl is just hardcoded to be +3 so she gets the later 3. I'd like to have this be configurable eventually.
The Secret of Mana Editor has been an on-and-off side-project of mine since sometime in 2004. The current version is a buggy pre-release, the latest build of which you can find on the message board or dropbox. Hopefully this project will one day (soon) become an all-around write-your-own-SNES-game editor on the level of other lovely programs like PK Hack, Temporal Flux, and Lunar Magic.
Features:
- Map editing
- Dialogue and event editing
- Music editing
- Music sample editing
- Font editing
- Tile editing
- Tileset editing
- World map editing
- Rom expansion from 16 to 32 megabit
- Automatic rewriting of game code to allow dynamically sized elements to occupy more space in the rom
Planned features:
- Sprite editing
- Animation editing
- Misc data editing
- Enemy AI editing
- Sound effect editing
- Automated bug fixes / game engine changes
4 comments:
Wonderfull... can't wait the next release. I continue to follow roughly your magnificient work :)
Since you can choose the element the spell belongs to, is it possible to have more than three spells for a single element? Just wondering :)
I haven't tried changing this yet, but there is a list of offsets for which spells belong under which menu (6 each) in the ring menu stuff, and the girl is just hardcoded to be +3 so she gets the later 3. I'd like to have this be configurable eventually.
Amazing. I like the way the icon looks by the way.
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